December 7, 2023
Our updated optimization guides include the latest updates from Unity 2022 LTS and provide you with useful tips and tactics to optimize your projects.
November 30, 2023
The latest Unity platform support for mobile web game development, including Instant Games and the latest WebGPU and WebGL integration for advanced rendering, is now available.
November 27, 2023
Two new and updated samples are now available to support programmers and artists/designers in creating professional in-game UI with Unity’s UI Toolkit.
November 16, 2023
Unveiled at Unite, discover the latest Tech Stream (2023.2) for early access to explore the latest and newest Unity engine features.
November 16, 2023
In this blog post, we share how Muse generates results, unpack our model training methodologies, and introduce our two new foundation models.
November 15, 2023
Announcing the new Shader Graph Node Reference Samples – a set of samples, examples, and reference assets that help new Shader Graph users learn faster and enable advanced users to gain a deeper understanding of the tool.
November 1, 2023
With the recent release of the Meta Quest 3 headset, Unity tools for cross-platform mixed reality development on the device have moved from experimental to fully supported in the Editor’s 2022 LTS.
October 27, 2023
Unity Engineering Manager for .NET Compilers and Runtimes Josh Peterson walks through the latest efforts the team has gone through to allow the CoreCLR GC to work hand in hand with native engine code.
October 3, 2023
Achieve a high frame rate on a budget phone using GLES 3.0 with BatchRendererGroup, C# Job System, and the Burst compiler.
August 31, 2023
Discover top ways closed beta users have started to rely on Muse Chat, a Unity AI tool, to help improve development workflows in their projects.
August 22, 2023
Find out how Unity is changing its engine development methodologies to provide you with the most stable builds.
August 15, 2023
High dynamic range (HDR) displays are increasingly available and capable of reproducing images with higher peak brightness and a wider color gamut for better contrast and color saturation. The Unity Editor and Standalone Players now provide cross-platform support for HDR output a...