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Side-by-side view of the covers for two Unity e-books: “Optimize your game performance for consoles and PC” (left) and “Optimize your mobile game performance” (right)
December 7, 2023
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Futuristic 3D wireframe room / digital hallway space in virtual reality with perspective grid. (Copyright © 2000–2006 Adobe Systems, Inc. All Rights Reserved.)
November 16, 2023
in Engine & platform | 13 min. read
Thumbnail image for “New Shader Graph Node Reference Samples”
November 15, 2023
in Engine & platform | 9 min. read
Meta Quest 3, Meta’s next-generation mixed reality headset and their most powerful yet
November 1, 2023
in Engine & platform | 7 min. read
Making AnimationEvent safe for the CoreCLR garbage collector | Thumbnail image
October 27, 2023
in Engine & platform | 10 min. read
A side-by-side look at a still image of the BatchRendererGroup (BRG) shooter sample in action next to code for the sample.
October 3, 2023
in Engine & platform | 15 min. read
A screenshot of the Muse Chat user interface.
August 31, 2023
in Engine & platform | 6 min. read