February 7, 2023
In this two-part interview, we discuss best practices for mobile UI design with Outfit7’s Aleksander Gregorka and Maja Nadvešnik, Samsung’s Søren Klit Lambaek, and Unity’s own Benoit Dupuis and Stefania Valoroso.
January 31, 2023
In this two-part interview, we discuss best practices for mobile UI design with Outfit7’s Aleksander Gregorka and Maja Nadvešnik, Samsung’s Søren Klit Lambaek, and Unity’s own Benoit Dupuis and Stefania Valoroso.
December 14, 2022
Unity sits down with Navegante’s Rodrigo Fernandez and Anahit Fernandez, and Roll7’s Andrew Brechin, for a look at their latest projects plus practical advice on how to ship successfully across multiple platforms.
November 21, 2022
In this follow-up Q&A to Unity’s August roundtable on indie gamedev innovation, Yves Hohler (Broken Arms Games) and Réjon Taylor-Foster (Soft Not Weak) discuss the business of being an indie.
September 28, 2022
Building and running a strong, sustainable business is important in today's saturated mobile game market. In this blog, indie developer experts share tips for navigating the challenges and opportunities that come from rapid expansion.
June 16, 2022
How do two students’ dreams become a three-billion-download reality? Ten years ago, SYBO released what grew to be the defining game of the endless runner genre: Subway Surfers. With a million downloads in its first three days and 100 million downloads in the eight months that fol...