June 8, 2022
In May, we gave six developers the keys to our Digital Twins Twitter account so they could share their favorite tips and tricks they have learned while working in Unity. In case you missed it, here is a recap of what each of these talented individuals covered.
February 10, 2022
Find out how to capture data and edit AR scenes directly from your mobile device with AR Companion. Then send your content to Unity to finish building the AR app you’ve always envisioned.
December 2, 2021
For a limited time, save 50% on Unity Mars 1.4 and make the most of its enhanced simulation UX, meshing, and project validation capabilities to automate platform configuration.
June 7, 2021
At this year’s WWDC, Apple announced their exciting new technology for capturing real-world objects. Unity has been working closely with Apple to bring Object Capture into our Companion-to-Editor workflows.
April 23, 2021
Unity Mars is a tool to help kickstart and further support AR development. Read on to explore three specific scenarios and use cases that can make Unity Mars a win for your team’s next AR project.
March 12, 2021
Discover tools for body tracking, a new collection of content, companion app, and more.
November 17, 2020
A brand-new sale from Unity includes (big!) gifts with purchase and our best prices of the year on the best of the Unity Asset Store. Don’t miss out.
October 14, 2020
The Query system in Unity Mars simplifies the creation of augmented reality (AR) experiences that adapt to the real world around them. Based on constraints that you specify, it finds a way to lay out the scene in a given environment. Read on to learn more about how it works. We d...
September 3, 2020
Watch the our latest augemented reality webinar on-demand to learn how to overcome technology hurdles to gain more creative and development time.
September 2, 2020
The latest version of Unity MARS features the Rules workflow, a new UI view and method for describing AR layout and behavior concisely and in plain language. This provides you with a clear starting point for creating your AR experiences, and an easy way to manage hierarchies and ...
August 14, 2020
The Simulation system in Unity Mars reduces testing time for augmented reality (AR) app development. It provides world-understanding capabilities, like plane and image marker detection, right in the Unity Editor — in both Play and Edit Mode. Read on to learn more about this syste...
July 2, 2020
Starter Templates are predesigned, customizable building blocks created to help AR developers save time in Unity Mars to deliver projects faster. Read on to learn more about each of the templates we’ve created. You can follow these instructions to access the Starter Templates in ...