Learn how to inject randomization into your game to keep players engaged and eager for the next scene. This is the second post by Christo Nobbs in his series on designing systems, expanding on his contributions to The Unity game designer playbook. Check out the e-book for more on...
We’ve recently started a multiyear initiative to help you write more performant code faster and deliver long-term stability and compatibility. Read on to find out what we’re doing to update the foundational tech stack behind your scripts.
Learn how DevOps tools like Plastic SCM and Cloud Build are evolving to better serve the needs of creators.Learn how DevOps tools like Plastic SCM and Cloud Build are evolving to better serve the needs of creators.
Optimizing your application requires being able to accurately measure how your project consumes hardware resources. Extending the Unity Profiler with your own performance metrics enables you to better understand your application’s unique performance story. In this post, we will c...
One of our priorities is improving Unity for game studios working on larger projects. As a part of this effort, Unity 2021 LTS now lets you customize how memory is allocated.
UI Toolkit is a collection of features, resources, and tools made for developing user interfaces and Editor extensions. First introduced as UI Elements, UI Toolkit offers a retained-mode UI framework to facilitate the development of custom UI for Unity Editor extensions.
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