April 26, 2021
Check out some of the Asset Store’s most popular items to power your Microgame projects to the finish line this spring.
March 31, 2021
Efficient streaming of assets in and out of memory is a key element of any quality game. As a consultant on our Professional Services team, I’ve been striving to improve the performance of many customer projects. That’s why I’d like to share some tips on how to leverage the Unity...
November 26, 2020
With the Input System, you can quickly set up controls for multiple platforms, from mobile to VR. Get started with our example projects and new video tutorials for beginners and intermediate users.
Input is at the heart of what makes your real-time projects interactive. Unity’s ...
November 17, 2020
Our new guided learning experiences help you create a portfolio, get Unity Certified, and prepare for a new job.
November 13, 2020
Today we are excited to share the next step in automating aspects of the balancing workflow by releasing Metric Validation, a precursor to our upcoming Optimization feature.
November 9, 2020
We recently shared our roadmap plans for 2021. Now we invite you inside Unity to meet some of the teams working towards these goals. In this second post of our new series, we meet the Performance Optimization team.
Our Unity 2021 roadmap explains our priorities for next year. We...
October 14, 2020
The Query system in Unity Mars simplifies the creation of augmented reality (AR) experiences that adapt to the real world around them. Based on constraints that you specify, it finds a way to lay out the scene in a given environment. Read on to learn more about how it works. We d...
October 12, 2020
Unity educators can find actionable insights and inspiration to arm their students with the skills to lead the real-time 3D revolution. Register for Unity Educators Live and read on for all the details!
October 9, 2020
Unity Safe Mode is available in Unity 2020.2 beta. This improves how Unity behaves when opening a project that has script compilation errors.
If there are compilation errors at Editor startup, you will be prompted to enter Safe Mode. This mode is designed to provide the best env...
October 8, 2020
As the world’s leading platform for creating and operating interactive, real-time 3D content, Unity and those with Unity skills play an integral role in bringing these experiences to life. With surging demand in these industries, people with Unity skills are more coveted than eve...
October 7, 2020
We recently shared our roadmap for 2021. Now we invite you inside Unity to meet some of the teams working towards these goals. In this first post of a new series, we are zooming in on a team that operates under the codename “Quality of Life.” Our Unity 2021 roadmap explains our ...
October 6, 2020
A clever mix of live-action and made-with-Unity animation, the TV series Dead Pixels originally aired on Channel 4’s E4 in the UK. This summer, it landed a weekly slot on U.S. network The CW. Now, London animation studio Keyframe Studios finds itself delivering season two sequenc...