February 19, 2020
How did a student film on a minimal budget find itself sharing the nominee spotlight with blockbuster productions like The Lion King and The Mandalorian at the VES Awards?
January 7, 2020
From fully immersive VR experiences to world-defying augmented reality, and adventures in 360 videos, these Sundance Film Festival exhibits challenge the way people interact with stories and defy the conventions of traditional media.
May 16, 2019
We’re excited to be heading to the MIFA / Annecy International Animation Film Festival from June 10-15th! The festival is a long-standing annual tradition that brings the entire animation industry together for one week, and we are looking forward to this year.
November 1, 2018
Last week at Unite LA 2018, Unity hosted our first Film and Animation Summit and welcomed creators across film and entertainment into our Unity community. Read on for highlights from our first-ever Shorts Program, news from the keynote, insights from our summit session lineup, an...
October 11, 2018
With so much momentum around real-time filmmaking, we know many of you are eager to try creating cinematic scenes with the latest best practices for fast iteration and powerful storytelling workflows.
August 13, 2018
Unity believes that the future of filmmaking is real-time, and this year at SIGGRAPH we are celebrating cinematic storytelling in CG animation, virtual cinematography, and more—all throughout the event.
August 8, 2018
Are you working on a groundbreaking animated film or XR experience you want the world to see? Enjoy a special Unity discount on the entry fee, and get ready for a whole lot of attention!
April 24, 2018
Of the 27 projects in the Tribeca Immersive program this year, 17 are made with Unity. From multiplayer musical playgrounds to powerful mixed-reality documentaries, the lineup this year was yet another reminder that ambitious design, thematic creativity, and technical innovation ...
December 7, 2017
Are you curious about how Oats Studios created such high-fidelity sets, characters and costumes in real time for Adam: The Mirror and Adam: Episode 3? Read our in-depth, behind-the-scenes blog posts on lighting, Alembic support, clothing simulation, Timeline, shaders, real-time r...
December 6, 2017
One of the biggest bottlenecks in film production is waterfall development. Read how Neill Blomkamp’s Oats Studios used Unity’s Timeline feature and Multi-Scene editing so their teams could work in parallel on characters, sets, lighting, and cameras, then real-time render at 30 F...
March 16, 2017
Over the past two weeks, in the heart of Silicon Valley, the Cinequest Film & VR Festival has again been a hub for tech-savvy creators looking to get inspired -- but this time including 47 VR workshops, forums, and experiences.