April 11, 2018
Launched just a few months ago, Adam: Episode 2 and 3 have millions of views and are still generating loads of excitement. To fuel your creativity, Unity is releasing sample packs of ADAM EP2/EP3 characters, scenes, and Timeline assets, as well as an executable version.
Oats Stu...
December 6, 2017
One of the biggest bottlenecks in film production is waterfall development. Read how Neill Blomkamp’s Oats Studios used Unity’s Timeline feature and Multi-Scene editing so their teams could work in parallel on characters, sets, lighting, and cameras, then real-time render at 30 F...
December 4, 2017
Read how Adam facial mocap and cloth simulation got into Unity, producing highly realistic CG humans, all rendered at 30 FPS in real time. To accomplish this, Neill Blomkamp and Oats Studios made great use of our Alembic Importer, Timeline, vertex sharing, and other standard feat...