In a recent keynote session, thought leaders from Unity’s Art Tools division discussed the importance of creating new pipelines and workflows with an artist-first mentality. Here’s how our set of cloud-based tools can empower artists to reach the pinnacle of RT3D content creation...
Ian Failes from befores & afters sat down with Neill Blomkamp to discuss the Unity volumetric tools used on Demonic, what it meant for obtaining performances, and the director’s thoughts on how vol-cap (volumetric capture) could form part of future projects.
What if that concert takes place during a pandemic lockdown, when the audiences have to stay home? For the crew that pulled the Welcome to the Other Side virtual reality concert together, it felt nearly as frenetic as actually being there in person – and at times, even more exhil...
Cocktail Media is the production force behind Bugsbot, the first Korean TV animation series made with Unity. Min Seok Kang, Lead Art & Technical Director of Cocktail Media with rich game development experience and a history of leading multiple projects made with Unity, introd...
In our new interactive ebook “Top 2021 Trends in Media and Entertainment”, twenty industry experts reveal that even in the midsts of a pandemic, the media and entertainment (M&E) business - from major studios to indie creators - pushed forth innovation and reassembled their r...
The Tribeca Film Festival kicks off June 9, and several Made with Unity games and experiences are being showcased in two new features. We’re thrilled to recognize these projects’ incredible creativity and storytelling, so read on to learn more about them.
In an innovative and exciting partnership, Cannes XR, NewImages Festival and the Tribeca Film Festival Immersive are joining forces together to create XR3, a virtual exhibition accessible to all audiences from 9-20 June and from 6-17 July 2021. Here’s more about XR3 and the Unity...
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