August 2, 2023
Ziva Real-Time helps character artists create high-quality real-time character performances for games, animation, and film by accelerating the training of character rigs. Characters and creatures trained using this RT3D tool express rich deformations and biomechanics whilst confo...
July 31, 2023
Discover Ziva Face Trainer's automatic facial rigging capabilities using cloud-based machine learning.
July 10, 2023
Get to know the experiences made with Unity that were honored during the 2023 Tribeca Festival and learn more about social impact creators in the Unity for Humanity community.
June 22, 2023
Find out how TECHO and Unsaid Studio used SyncSketch when developing their collaborative, animated short film, Panchita! The Girl with the Dancing Heart.
June 15, 2023
Unity interviews Sony Pictures Imageworks's Andrew Anderson and Brian Cohen about how they used Ziva VFX to create the characters Blue and Red in The Sea Beast for Netflix.
June 2, 2023
Continue learning how to build the ‘Ōhi’a lehua tree using SpeedTree for your next game, with part two of our breakdown of the GDC 2023 demo.
May 30, 2023
Remote work and collaboration made easy for 72 Films post-production team: Parsec wins editors’ hearts by delivering superior speed, frictionless setup, and office-like performance.
May 11, 2023
EVR Studio Director Ku Bomsok and Media Arts Production Manager Kang Won-chul share the story behind their recent VR film Poet’s Room and how bringing it to the Venice Film Festival changed everything.
May 5, 2023
Learn how to build the ‘Ōhi’a lehua tree using SpeedTree for your next game in this breakdown of our GDC 2023 demo.
April 25, 2023
Discover how Chocolate Tribe used Ziva’s powerful simulation and deformation software to create a photoreal, animated Muhammad Ali for an advertisement.
March 10, 2023
Learn more about the CGI technology created using Unity Wētā Tools to produce the water in Avatar: The Way of Water.
February 14, 2023
Together, Unity and Wētā Digital have been working to bring Wētā tools – including those used to make Avatar: The Way of Water – into the hands of developers and creators. With the first being released this year, learn more about what’s to come.