February 14, 2023
Unity Engineering Manager for .NET Compilers and Runtimes Josh Peterson walks through some of the recent changes the team has made to marshal string data across the managed/native boundary in a GC-safe way for the new CoreCLR garbage collector.
December 19, 2022
With the prerelease of ECS for Unity 2022.2 comes Havok Physics for Unity – available for all Unity Pro, Enterprise, and Unity Industrial Collection customers.
October 25, 2022
As we transition to .NET CoreCLR, which brings a more advanced and efficient garbage collector (GC), see how Unity has changed its AnimationEvent to work correctly with this new GC.
August 8, 2022
Unity's Marc Whitten and Microsoft's Sarah Bond announce Unity partnership with Microsoft Azure to bring Create Solutions to the cloud and develop cloud infrastructure to better meet developer needs.
July 9, 2019
We are excited to announce a refresh of our popular beginner and intermediate scripting tutorial videos, available free on Unity Learn. We teamed up with Microsoft to bring Unity game developers tutorials that will help you get started with the fundamentals of scripting and progr...
May 2, 2019
Releasing later this year alongside the launch of HoloLens 2, the all-new HoloLens 2 Development Edition offers even more value to jump-start your mixed reality development plans by combining the HoloLens 2 mixed reality device with $500 in free Azure credits, and 3-month free tr...
February 25, 2019
Microsoft just unveiled HoloLens 2 at Mobile World Congress and we’re excited to help you prepare for the development of the next generation of augmented reality (AR) experiences in Unity.
Unity's three-year relationship with Microsoft has enabled developers to build world-class...
December 26, 2018
DirectX 12 is the latest version of Microsoft's graphics API designed to enable a reduction of driver overhead, allowing better use of multi-core systems. Depending on your project, you could see some great performance improvements with DirectX 12. For example, with our Book of t...
November 14, 2018
We’ve partnered with Microsoft to bring the autonomous vehicle simulator AirSim to Unity. This collaboration helps democratize the development capabilities for autonomous vehicles and drones by taking advantage of Unity’s performant engine, easy to use C# development environment,...
May 11, 2018
The Microsoft Build 2018 developer conference just wrapped up in Seattle and Unity was there to learn about key announcements, talk about mixed reality development, and (for the first time) demo how PiXYZ unlocks CAD data for real-time development. Here are the top 7 takeaways fr...
August 14, 2017
Unity is excited to announce that support for Xbox One X is available now. Get ready to develop for the increased power and 4K HDR output of Microsoft’s newest console.
September 29, 2016
Holographic Remoting allows you to run your application directly from the Editor after connecting to a Windows Holographic device (Microsoft HoloLens). The application will behave as if it were deployed to the device (with full sensor data and positioning), but will actually be...