July 27, 2020
Level up your artist skills and network with Unity experts during Game Developer Conference Summer (GDC Summer), taking place online August 4–6, 2020.
While this year’s GDC is a much more intimate affair than in years past, it has been and will always be an event about ensuring ...
May 2, 2019
Releasing later this year alongside the launch of HoloLens 2, the all-new HoloLens 2 Development Edition offers even more value to jump-start your mixed reality development plans by combining the HoloLens 2 mixed reality device with $500 in free Azure credits, and 3-month free tr...
April 18, 2019
The hand-drawn, 2D indie darling Cuphead just released to Nintendo Switch. We talked with Studio MDHR engineer Adam Winkels to learn about the team’s approach to optimizing for the platform and he shares his advice for developers in today's blog.
“Bringing Cuphead to Nintendo Sw...
February 25, 2019
Microsoft just unveiled HoloLens 2 at Mobile World Congress and we’re excited to help you prepare for the development of the next generation of augmented reality (AR) experiences in Unity.
Unity's three-year relationship with Microsoft has enabled developers to build world-class...
December 11, 2018
Unity and Google are committed to making augmented reality (AR) mainstream. As we continue to work together towards that goal, let’s take a moment to celebrate this year’s advancements and where handheld AR is going in the next 12 months.
Throughout 2018, Google and Unity collab...
May 11, 2018
The Microsoft Build 2018 developer conference just wrapped up in Seattle and Unity was there to learn about key announcements, talk about mixed reality development, and (for the first time) demo how PiXYZ unlocks CAD data for real-time development. Here are the top 7 takeaways fr...