Curious what others are reading when they come to the Unity Blog? This list offers an always-up-to-date look at what our readers are visiting (and revisiting) in droves.
If you have experience with object-oriented programming languages, then you’ve likely heard of the SOLID principles, MVP, singleton, factory, and observer patterns. Our new e-book highlights best practices for using these principles and patterns to create scalable game code archi...
Unity Industry enables creators in automotive, manufacturing, government, architecture, energy, and retail to build and deliver custom real-time 3D experiences.
Unity’s Jessica Lindl shares background on the changing landscape for modern education and how Unity works with schools to build inclusive programs that incorporate future-ready skills into curricula through gaming and computer science.
Saving data is critical for any game. Whether you need to save high scores, preferences, or a game state, Unity offers a variety of methods – from PlayerPrefs to serializing data, encrypting it, and writing to a file.
In this guest post, Alt Shift Lead Programmer Christophe Sauveur explains how he lit up Crying Suns’s gritty deep-space world, and provides rendering tips and resources you can apply to your own project.
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