January 25, 2021
For lighting scenarios, Ray Tracing consists in shooting rays from the cameras or surfaces towards other surfaces and light structures, notably outside the camera view, to generate the lighting. Film production and high-end visualization use Ray Tracing extensively.
October 12, 2020
Powered by NVIDIA GPUs, Unity ArtEngine’s AI has simplified workflow, and helped create vMaterials – a free library of over 2,000 high-quality real-world materials. Creating realistic materials can be a time-consuming process. Even when working from high-quality references,...
April 26, 2019
Unity’s ray tracing enables customers to create stunningly realistic real-time experiences using affordable hardware, unlocking new applications that were impractical just a few months ago.
At this point, nearly everyone with even a passing interest in real-time 3D graphics ha...
April 11, 2019
In March, Unity announced real-time ray tracing support for NVIDIA RTX technology. Real-time ray tracing introduces photorealistic lighting qualities to Unity’s High-Definition Render Pipeline (HDRP), unlocking new potential in Unity’s visual capabilities. Preview release of NVID...