February 15, 2017
Winter into spring always means one important thing for the gaming community: GDC. Yes, it’s that time of year and Unity is going to be at GDC in full force. From February 27 to March 3 we will be at the world’s largest professional game industry event at the Moscone Convention C...
September 6, 2016
For MARZA, as a subsidiary of gaming giant SEGA, game engines were familiar but remained an untapped avenue of exploration to solve their need. Unity’s 3D engine had cracked rendering and production for gaming and VR, why couldn’t it be extended into the worlds of animation and c...
August 2, 2016
Earlier this year we had the opportunity to support Pixelles -- the Montreal-based non-profit focused on building a more diverse and inclusive game industry -- and we couldn’t pass it up. Alongside friends including Square Enix and Eidos, Unity helped sponsor the Pixelles Ensembl...
May 31, 2016
The Keynote began with a quick snapshot of Unity’s history since 2005. CEO John Riccitiello ran us through the last 11 years from mac only product to supporting export to over 25 different target devices. We’ve grown the platform, through new products such as ads and analyt...
May 19, 2016
Furthermore, we think mobile is going to be a key part of that, which is an easy conclusion to reach just by doing the math. With an installed base of around 3 Billion in 2016, mobile devices are already dwarfing the 1.5 Billion PCs. That makes Daydream particularly in...
May 16, 2016
Congratulations to our very own Elizabeth Brown who has just been selected as one of San Francisco Business Times' "Most Influential Women in Bay Area Business" for 2016!
Each year, San Francisco Business Times honors a select group of talented women for their accomplishments ac...