Real-time 3D enables companies to experience an environment before it exists, train without physical constraints, and iterate across teams before the concrete is poured. Join our weekly (and on-demand) AEC Digital Series to learn how Unity for AEC is driving this future and follow along with expert-led walkthroughs on how to build in Unity Pro and Unity Reflect.
Real-time 3D extends far beyond just gaming – it’s transforming the product and building lifecycles across every industry, such as architecture, engineering, and construction (AEC). Today, 19% of AEC and manufacturing companies have adopted real-time 3D, according to a commissioned study conducted by Forrester Consulting on behalf of Unity. Nearly all (97%) of non-adopters believe real-time 3D would improve or revolutionize their workflows and processes.
The AEC industry is seeing the value of real-time 3D across the entire building lifecycle, from design to preconstruction to the job site and beyond. To showcase the power of Unity’s real-time 3D development platform, we kicked off our AEC Digital Series – a webinar series of expert-led walkthroughs on how to build real-time 3D experiences in Unity Pro and Unity Reflect.
Check out our AEC Digital Series to understand how Unity for AEC can significantly improve your workflow. Learn how to create:
Before watching on-demand and registering for the upcoming webinars, here is a quick overview of the first few sessions.
In this session, we take a deep dive into the vision of Unity for AEC, including Unity Pro and Unity Reflect. Learn about problems facing the AEC industry and how real-time 3D is changing the way buildings are designed, created, and operated. We also take a look at recent updates to our products and what’s in our roadmap for the future.
Unity allows you to prepare and transfer models into real-time 3D with out-of-the-box support for Revit, SketchUp, and Rhino. Part one of this two-part webinar teaches you how to bring over all of your metadata by importing a model to Unity Pro using Unity Reflect.
Part two teaches you how to set up lighting, replace materials, change background sky, add post-processing effects, and add custom models from the Asset Store.
Learn how to create a responsive design user interface (UI) in Unity Pro. We cover how to utilize user interfaces for custom applications such as sun studies, remapping materials, and light switches.
We continue to listen to your feedback from the webinars and will be adding the top sessions that you voted on. Stay tuned for more updates. In the meantime, visit the AEC Digital Series page to register for upcoming webinars and watch previous sessions on-demand.