Are you currently using GameSparks?
In 2021, Amazon announced the deprecation of the GameSparks service, and from March 30, 2022, new game launches will not be supported.
This means that you have until September 30, 2022 to manually transition your game to a new service and minimize the amount of disruption to your players.
If you are on the lookout for an alternative, Unity Gaming Services has the battle-tested solutions you need to build, manage, and grow your game.
Powering online play has always been a challenge, and it can be difficult to strike the balance between speed, performance, and features.
If you’re working on your next multiplayer hit, we’ve got you covered:
Unity’s Economy (beta) service can help you create, manage, and publish your in-game economy and it makes it easy to define in-game currencies and store players’ balances.
You can even manage your economy in real time without updating the game client.
Here’s what the service includes:
Often one of the most difficult parts of launching a game is managing live ops, so it helps to have the right tools in your arsenal to
Here’s how Unity Gaming Services can help:
Finally, if you had been using GameSparks to power your game’s backend, Unity’s Game Backend solutions offer a collection of tools and cloud services that host and run content for your game on managed infrastructure.
Here are some of the ways you can use our Game Backend tools:
If you want to get started with Game Backend tools and other Unity Gaming Services, check out our collection of Game Operations samples.
As a developer, you need to pick the right set of services to grow your game, but they also need to be affordable and not add extra work to an already busy schedule. With UGS products, you can start for free, test out the tool to see if it is right for you, and only pay as you scale your game.
If you want to try out these tools now, check out our main page for a breakdown on each specific service and how it could work for you.
Also, the UGS products currently in beta will officially be graduating out of open beta this June. At the same time, we will be releasing a whole new set of tools in beta to provide further support for developers seeking stronger ways to grow and manage their game.