April 29, 2024
Gem Hunter Match, a new official Unity sample, shows you how a 2D puzzle match-3 game can stand out from the competition with eye-catching lighting and visual effects created in the Universal Render Pipeline (URP) in Unity 2022 LTS.
April 18, 2024
We created two technical e-books to provide advanced Unity users with a better onboarding experience. Now updated for Unity 2022 LTS features.
January 31, 2024
Official support for visionOS is now available, so you can leverage Unity’s familiar authoring workflows, robust XR tools, and cross-platform compatibility to create immersive spatial experiences for Apple Vision Pro.
January 18, 2024
The Universal Render Pipeline (URP) 3D Sample features four environments for developers to explore how to best use the latest URP features, such as Forward+ rendering, Decals, Lens Flares, Physically Based Rendering materials, Shader Graph, Volumes, and Post-processing.
December 7, 2023
Our updated optimization guides include the latest updates from Unity 2022 LTS and provide you with useful tips and tactics to optimize your projects.
November 16, 2023
The Unite 2023 Keynote features developers sharing stories and games, new product demos, and updates about support for developers.
November 1, 2023
With the recent release of the Meta Quest 3 headset, Unity tools for cross-platform mixed reality development on the device have moved from experimental to fully supported in the Editor’s 2022 LTS.
October 3, 2023
Achieve a high frame rate on a budget phone using GLES 3.0 with BatchRendererGroup, C# Job System, and the Burst compiler.
August 22, 2023
Find out how Unity is changing its engine development methodologies to provide you with the most stable builds.
August 15, 2023
High dynamic range (HDR) displays are increasingly available and capable of reproducing images with higher peak brightness and a wider color gamut for better contrast and color saturation. The Unity Editor and Standalone Players now provide cross-platform support for HDR output a...
July 28, 2023
Shader Graph is a node-based shader editor that can be used with URP, HDRP, and Built-In Render Pipeline. Here’s how you can use Shader Graph to create natural elements in Unity 2022 LTS.
June 28, 2023
The new Unity water system was first introduced for the High Definition Render Pipeline (HDRP) as part of the 2022.2 Tech Stream. The latest LTS release and upcoming 2023.1 Tech Stream extends the system’s feature set for better integration with worlds and gameplay. Dive into all...