April 25, 2023
Discover how Chocolate Tribe used Ziva’s powerful simulation and deformation software to create a photoreal, animated Muhammad Ali for an advertisement.
March 1, 2023
The Ziva team is always striving to provide better performance, and – with this update to 2.1 – has improved the quality of the simulations as well as general ease of use for this Unity tool.
December 16, 2022
Brian Anderson, senior solutions engineer, shows us how to use Ziva and machine learning to simulate a feature animation-ready character.
December 2, 2022
We’re breathing new life into the Enemies cinematic. Get the details on Ziva’s powerful facial animation software and two new Digital Human technology packages.
September 7, 2022
And that’s a wrap for SIGGRAPH 2022! If you couldn’t join us in Vancouver, here’s what we got up to (not counting the karaoke).
August 10, 2022
Experience our latest real-time demo, Lion, which brings artist tools from Wētā Digital, Ziva, SpeedTree, SyncSketch, and the Unity Editor together for the first time.
May 13, 2022
In a recent keynote session, thought leaders from Unity’s Art Tools division discussed the importance of creating new pipelines and workflows with an artist-first mentality. Here’s how our set of cloud-based tools can empower artists to reach the pinnacle of RT3D content creation...