August 10, 2023
Unity Wētā Tools bring together award-winning solutions from Wētā Digital, Ziva, SpeedTree, and Unity for character, environment, and compositing. Discover how this product suite can transform creativity.
August 2, 2023
Ziva Real-Time helps character artists create high-quality real-time character performances for games, animation, and film by accelerating the training of character rigs. Characters and creatures trained using this RT3D tool express rich deformations and biomechanics whilst confo...
July 31, 2023
Discover Ziva Face Trainer's automatic facial rigging capabilities using cloud-based machine learning.
June 19, 2023
Unity’s Brian Anderson shares tips and tricks for simulating film-quality characters in games with Ziva VFX, powered by machine learning.
June 15, 2023
Unity interviews Sony Pictures Imageworks's Andrew Anderson and Brian Cohen about how they used Ziva VFX to create the characters Blue and Red in The Sea Beast for Netflix.
April 25, 2023
Discover how Chocolate Tribe used Ziva’s powerful simulation and deformation software to create a photoreal, animated Muhammad Ali for an advertisement.
March 1, 2023
The Ziva team is always striving to provide better performance, and – with this update to 2.1 – has improved the quality of the simulations as well as general ease of use for this Unity tool.
December 16, 2022
Brian Anderson, senior solutions engineer, shows us how to use Ziva and machine learning to simulate a feature animation-ready character.
December 2, 2022
We’re breathing new life into the Enemies cinematic. Get the details on Ziva’s powerful facial animation software and two new Digital Human technology packages.
September 7, 2022
And that’s a wrap for SIGGRAPH 2022! If you couldn’t join us in Vancouver, here’s what we got up to (not counting the karaoke).
August 10, 2022
Experience our latest real-time demo, Lion, which brings artist tools from Wētā Digital, Ziva, SpeedTree, SyncSketch, and the Unity Editor together for the first time.
May 13, 2022
In a recent keynote session, thought leaders from Unity’s Art Tools division discussed the importance of creating new pipelines and workflows with an artist-first mentality. Here’s how our set of cloud-based tools can empower artists to reach the pinnacle of RT3D content creation...