March 10, 2023
Learn more about the CGI technology created using Unity Wētā Tools to produce the water in Avatar: The Way of Water.
March 1, 2023
The Ziva team is always striving to provide better performance, and – with this update to 2.1 – has improved the quality of the simulations as well as general ease of use for this Unity tool.
February 14, 2023
Together, Unity and Wētā Digital have been working to bring Wētā tools – including those used to make Avatar: The Way of Water – into the hands of developers and creators. With the first being released this year, learn more about what’s to come.
January 13, 2023
After its first full year as a Unity tool, look back at what 2022 had in store for SpeedTree, including inspiring user work, exceptional additions to its asset library, and features released.
December 29, 2022
As the holiday season slows, relax and reflect with the soothing landscapes of Doug Campbell, made using SpeedTree and worldbuilding application NDunes.
December 16, 2022
Brian Anderson, senior solutions engineer, shows us how to use Ziva and machine learning to simulate a feature animation-ready character.
December 6, 2022
Our new 120-page e-book, The definitive guide to creating advanced visual effects in Unity, guides artists, designers, and programmers using the Unity 2021 LTS version of VFX Graph.
December 2, 2022
We’re breathing new life into the Enemies cinematic. Get the details on Ziva’s powerful facial animation software and two new Digital Human technology packages.
November 30, 2022
Thomas Proux, the LookDev artist and digital landscaper behind Bonsai Garden, shares insights on working in 3D and tips for growing into a seasoned artist.
November 30, 2022
Discover the latest Unity Art Tools bug fixes, updates, and features for Recorder, Sequences, Python, Live Capture, and more.
October 17, 2022
The first-of-its-kind, Unity for technical artists: Key toolsets and workflows, compiles detailed summaries of all Unity systems, features, and workflows for experienced technical artists. Preview the guide and download it today.
July 22, 2022
We’ve long admired the stylized assets of Jonathan van Immerzeel. When we learned that he used SpeedTree on the game Lake, we had to take the opportunity to learn more about his process.