December 17, 2015
Update: Unity 4.7.2 is now available http://unity3d.com/get-unity/download/archive
November 24, 2014
Great news! The 4.6.0 public release is going live later this week. When that happens, the default Unity version will become 4.6.x.
Subsequent releases of 4.6.x will be handled by Sustained Engineering through the usual process of weekly patch and monthly public releases. The fir...
August 20, 2014
Take your games to Samsung Smart TV
Hooray! Today, we’re pleased to announce the public preview of Unity 4.5 for Samsung Smart TV, adding another platform to Unity’s already extensive multiplatform capabilities. Unity for Samsung Smart TV is completely free for all Unity develope...
August 20, 2014
Our community is full of users who rely on Unity -- whether it be for work, for play, or both. Knowing that, we’ve been thinking about new ways we can engage our community and provide a better user experience. One of the initiatives we've decided on is to start sharing the source...
June 30, 2014
The second in a series of reveal videos of the new UI tools coming soon in Unity 4.6, this time we show you a quick overview of creating 3D UI using the 'World Space' canvas mode.
Tim Cooper from the Editor team and Will Goldstone from the Content Team took some time out to cr...
May 28, 2014
The UI Team here at Unity has been hard at work getting the new UI system ready for release in Unity 4.6. While there’s still more work left to be done, we've been showing it off at recent conferences and we have hundreds of beta users working with it already. Now we're ready to ...
May 27, 2014
One feature that rolled out with Unity 4.5 is the module manager. The module manager is a new system for us to be able to deploy updates to specific parts of Unity without making a complete Unity release.
How does it work?
Let’s say that Google releases an amazing new ...
May 6, 2014
A story in several parts. 1) how shader compilation is done in upcoming Unity 4.5; and 2) how it was developed. First one is probably interesting to Unity users; whereas second one for the ones curious on how we work and develop stuff.
Short summary: Unity 4.5 will hav...
November 12, 2013
Today, we're thrilled to announce the launch of Unity 4.3, and with it, the highly anticipated introduction of our new feature set for 2D.
To give you a better insight into the development process, we have created a demo project to show you the ropes. For a head-start on learnin...
November 12, 2013
So, Unity 4.3 is here. We’re incredibly proud to be able to share the new 2D tools, deeper Mecanim integration and improvements to the Unity IDE that feature in this release (along with a whole lot of other awesome stuff). You can read more about it on the What’s New page.
Our he...
July 22, 2013
After months of development and testing, Unity 4.2 is here and ready for you to use.
As well as a host of new and exciting features, the latest version of the 4.x cycle introduces a number of important licensing changes, all designed to make as many great Unity features availabl...
May 9, 2013
Our next upcoming release is Unity 4.2. Without actually going into what it's going to contain in terms of features, let's take a look at the other dimension we work along: Quality!
We just released 4.2 beta 2 this week and I will give you an honest status on the quality and bug...