November 22, 2022
Unity’s Scene Management team offers a look at the improvements coming to the Prefab system in the 2022.2 Tech Stream.
August 11, 2020
In Unity 2020.1, you can enter Prefab Mode without leaving the context of your scene. The new default means that when you open a Prefab Asset via an instance in the scene, you’ll be able to edit it with the background grayed out. When we introduced Prefab Mode in Unity 2018.3, it...
July 1, 2020
Managing multiple Scenes in Unity can be a challenge, and improving this workflow is crucial for both the performance of your game and the productivity of your team. Here, we share some tips for setting up your Scene workflows in ways that scale for bigger projects. Most ga...
June 20, 2018
One of the top requested additions to Unity is the ability to nest Prefabs. But we know a lot of you need many more changes to the Prefab workflows than that. Therefore, we’re improving the whole system with focus on reusability, control & safety. This is the first in a serie...
August 4, 2014
For various reasons, it is sometimes necessary to divide a game level into multiple scenes in Unity. This could be because the level is big and/or you want to support streaming of parts of the level. You might also decide to divide the level to make it easier for multiple people ...