December 8, 2021
See how the Universal Render Pipeline (URP) leveled up with new Package Samples for enhanced camera stacking, decals, and Renderer Features.
October 22, 2021
Learn how to leverage High Definition Render Pipeline (HDRP) settings to maximize performance and achieve powerful graphics all at once.
April 15, 2021
Data volume is one of the main challenges facing lidar simulation. One leading lidar solution provider is using Unity’s Sensor SDK, System Graph, and High Definition Render Pipeline (HDRP) to simulate the data required to research and produce sensors. In this blog, Peter Des...
January 29, 2021
Check out our latest sample template featuring a photorealistic, adjustable showroom featuring a 3D model of Volvo Cars’ electric SUV XC40 Recharge
January 25, 2021
For lighting scenarios, Ray Tracing consists in shooting rays from the cameras or surfaces towards other surfaces and light structures, notably outside the camera view, to generate the lighting. Film production and high-end visualization use Ray Tracing extensively.
January 7, 2021
We are excited to share our brand-new template for the High Definition Render Pipeline (HDRP), which helps beginners get started with multi-room lighting setups, physically based lighting intensities, and much more.
The scene has been created by a small group of game industry ve...
September 25, 2020
We’ve gathered the latest tutorial content to enhance your game in the High Definition Render Pipeline – plus sample projects that are available for download.
August 26, 2020
We’ve created and curated a selection of video tutorials to help you get started with URP.
August 11, 2020
Our small team quickly mashed up Snaps, KitBash3D, and other Asset Store packages to demonstrate what can be achieved with a little work and a whole lot of prefabs.
March 12, 2020
We’re officially bringing virtual reality to the High Definition Render Pipeline (HDRP). In 2019.3.6f1 and after with package version 7.3.1, HDRP is now verified and can be used in VR.
This blog post takes a technical dive into using HDRP in your VR project. To learn more about...
March 6, 2020
Along with package 7.2.0 of the High Definition Render Pipeline (HDRP), we’re delivering a preview version of real-time ray tracing.
HDRP is used for creating high-definition and photorealistic visuals. The render pipeline is out of Preview starting with package version 7....
February 24, 2020
Want to learn how to use Unity's HDRP to create high fidelity graphics? Read about the latest 2019.3 release and how you can achieve photorealistic visuals.