August 3, 2021
Our Integrated Success team supports Unity customers with their complex technical issues. We sat down with this team of senior software engineers and asked them to share some of their expertise on mobile game optimization.
July 5, 2021
Rapid prototyping is a key element of any creative work. In this blog post, learn what we’re doing to optimize the core of the Unity Editor so that you can iterate quickly through the entire lifetime of your productions, from importing assets to building and deploying a playable ...
April 14, 2021
The Addressable Asset System allows you to safely and efficiently manage the content of complex Unity projects. Discover how the Synchronous Addressables API can make switching your project to this flexible system easier than before.
March 31, 2021
Efficient streaming of assets in and out of memory is a key element of any quality game. As a consultant on our Professional Services team, I’ve been striving to improve the performance of many customer projects. That’s why I’d like to share some tips on how to leverage the Unity...
October 6, 2020
The Asset Import Pipeline v2 is the new default asset pipeline in Unity, replacing the Asset Import Pipeline v1 with a rewritten asset database to enable fast platform switching. It lays the foundations for scalable asset imports with robust dependency tracking. Read on to explor...
November 7, 2019
As of 2019.3, the new Asset Import Pipeline is the default for new projects, aiming to save you time with faster platform switching and laying the foundation for faster imports. We’re also making the asset pipeline scale better for very large projects. Read on to find out more ab...
October 11, 2019
With Presets, you can customize the default state of just about anything in Unity – Components, Importers, Managers – without coding. Presets can benefit development teams of all sizes, from streamlining repetitive tasks or validating design decisions, to enforcing standards and ...
September 11, 2019
No one likes to wait for things, be it your coffee machine brewing that delicious (and let's be honest, much needed) first cup in the morning, your local project downloading the latest source code changes, or the Unity editor loading those new changes for the first time.
August 16, 2019
The Asset Store and Unity tools like ProBuilder are great time savers that allow you to speed up prototyping, but we want to streamline the workflow even more. Find out how Snaps can help you fast-track your game creation process and even help newcomers get started in 3D games.
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June 27, 2019
Now available on the Asset Store, Buried Memories Volume 2: Serekh is a high-quality asset pack that celebrates the science fiction and fantasy genres, bringing technological advances in DNA recombination to the ancient and mythical. You can read about the story behind Serekh in ...
April 11, 2018
Launched just a few months ago, Adam: Episode 2 and 3 have millions of views and are still generating loads of excitement. To fuel your creativity, Unity is releasing sample packs of ADAM EP2/EP3 characters, scenes, and Timeline assets, as well as an executable version.
Oats Stu...
February 20, 2018
IBM and Unity are launching the IBM Watson SDK for Unity on the Unity Asset Store, enabling developers to easily integrate Watson cloud services into their Unity applications such as visual recognition, speech to text, and language classification. The SDK makes it easy for develo...