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Optimization
Megacity Metro
February 22, 2024
in Engine & platform | 4 min. read
Document management system concept | A business person views a folder and document icons, attempting to search or manage files using an online document database software. (credit: Thapana_Studio - stock.adobe.com)
December 28, 2023
in Engine & platform | 16 min. read
Side-by-side view of the covers for two Unity e-books: “Optimize your game performance for consoles and PC” (left) and “Optimize your mobile game performance” (right)
December 7, 2023
in Engine & platform | 6 min. read
Happy Harvest demo representative image from Unity
July 5, 2023
in Games | 13 min. read
More developers can harness the Unity Ads Network with LevelPlay in-app bidding | Thumbnail image
May 2, 2023
in Engine & platform | 4 min. read
Game creators testing game design, features in creative office space using PC with two monitors.
March 28, 2023
in Engine & platform | 10 min. read
Inspecting memory with the new Memory Profiler package | Hero image
February 28, 2023
in Engine & platform | 15 min. read
Improvements to shader build times and memory usage in 2021 LTS | Thumbnail image
December 28, 2022
in Engine & platform | 13 min. read
Accelerating player builds with an incremental build pipeline | Thumbnail image
December 20, 2022
in Engine & platform | 13 min. read
Expert tips from Navegante and Roll7 for launching on multiple platforms | Thumbnail image, version 2
December 14, 2022
in Games | 9 min. read
Games Focus blog 03, thumbnail image
September 28, 2022
in Engine & platform | 11 min. read
Expert tips for indie mobile success with Robot Squid and Superplus Games, Robot Squid thumbnail image
September 28, 2022
in Games | 10 min. read