August 24, 2023
See how teams at Innersloth, Respawn Entertainment, and more scaled their games with Unity Game Server Hosting to save time and money.
July 27, 2023
Check out Unity’s new, third-person multiplayer action sample that supports 64+ players and learn more about building ambitious games using ECS for Unity and Unity Gaming Services.
July 26, 2023
A year after launching a self-serve experience for Game Server Hosting (Multiplay) and Matchmaker, discover the latest tools and features to help you build and run better multiplayer games.
June 9, 2023
From budget alerts for Analytics to Unity DevOps and CCD Insights, these new features will help you create even more engaging gaming experiences.
May 23, 2023
Get ready to fuel your ambitions with the new Unity 2022 LTS release.
May 5, 2023
From Code Monkey’s in-depth tutorials to Dapper Dino’s expert insights, discover a wealth of knowledge and inspiration for developers on how to approach building a successful multiplayer game.
April 7, 2023
The Unity Gaming Services (UGS) team has been hard at work delivering on the 2023 roadmap and we’re excited to announce the newest updates to the UGS platform.
April 5, 2023
In this roundup of a four-part webinar series from the Multiplayer team, dive into our Boss Room sample game and explore how you can build a production-ready multiplayer game with Unity and Netcode for GameObjects.
March 31, 2023
What did devs ask about during GDC 2023? Catch this roundup for a list of the most noteworthy topics – and related resources – from the ground floor, including rendering hair, maximizing multiplayer, and more.
March 29, 2023
We spoke to creators from our community for the 2023 Unity Gaming Report. In this blog, discover bonus creator insights that were not included in the report.
March 21, 2023
Announcing two new Social solutions within Unity Gaming Services, Friends & Leaderboards, to help devs add a new layer of social experience to their games.
March 3, 2023
Mairi Nolan, lead game designer at Eleven Puzzles, shares the importance of verbal interaction and how the team built communication into the studio’s latest release Unsolved Case.