October 6, 2020
A clever mix of live-action and made-with-Unity animation, the TV series Dead Pixels originally aired on Channel 4’s E4 in the UK. This summer, it landed a weekly slot on U.S. network The CW. Now, London animation studio Keyframe Studios finds itself delivering season two sequenc...
June 30, 2020
Our new course, Real-Time Animated Storytelling, is designed to help artists learn how to use Unity’s fast and powerful suite of cinematic tools for animation.
February 19, 2020
How did a student film on a minimal budget find itself sharing the nominee spotlight with blockbuster productions like The Lion King and The Mandalorian at the VES Awards?
February 13, 2020
In its quest to release 60 animated episodes of TOMONCAR in a single drop, Studio Gale was determined to streamline processes and make its pipeline more efficient. By switching to Unity for rendering, timelines, and post-processing, the studio cut its production time (and demands...
January 7, 2020
From fully immersive VR experiences to world-defying augmented reality, and adventures in 360 videos, these Sundance Film Festival exhibits challenge the way people interact with stories and defy the conventions of traditional media.
December 23, 2019
The excitement of the holiday season is all around us. It’s in the ambient festive buzz. The queues at the shops. The crowded flights, trains, and buses to everywhere. The last-minute preparations at home to welcome in guests and the new year.
Frankly, that sounds exhausti...
December 3, 2019
Japanese animation studio Craftar took to the stage at Unite Tokyo 2019 to talk about the new possibilities that Unity brings to the Japanese animation industry.
Few Japanese studios have explored the potential of Unity as a production tool for anime because they don’t kno...
November 26, 2019
Japanese animation studio Graphinica, Inc., creators of innovative TV and cinema animation productions, set out to discover whether it’s possible to produce theater-quality anime using real-time rendering. We collaborated with the studio to develop a proof of concept, then shared...
May 16, 2019
We’re excited to be heading to the MIFA / Annecy International Animation Film Festival from June 10-15th! The festival is a long-standing annual tradition that brings the entire animation industry together for one week, and we are looking forward to this year.
March 28, 2019
Pixar's Universal Scene Description (USD) is a file format designed for large-scale asset pipelines, with a particular focus on parallel workflows. Apple also recently adopted this format for augmented reality applications in the form of USDZ. We are excited to announce that the ...
February 7, 2019
For the last two weekends in January, creators inspired and dazzled the Sundance Film Festival audience with creative and technical breakthroughs across VR experiences, mobile and wearable AR applications, 360 videos, and interactive films.
These experiences showcased how storyt...
November 13, 2018
If you’re creating real-time 3D experiences with Unity and Autodesk products, here’s some great news for you. We’ve taken our collaboration with Autodesk to a new level with interoperability advances. All users of Unity and Autodesk’s Revit, VRED, Shotgun, 3ds Max, or Maya produc...