October 6, 2020
A clever mix of live-action and made-with-Unity animation, the TV series Dead Pixels originally aired on Channel 4’s E4 in the UK. This summer, it landed a weekly slot on U.S. network The CW. Now, London animation studio Keyframe Studios finds itself delivering season two sequenc...
June 30, 2020
Our new course, Real-Time Animated Storytelling, is designed to help artists learn how to use Unity’s fast and powerful suite of cinematic tools for animation.
February 13, 2020
In its quest to release 60 animated episodes of TOMONCAR in a single drop, Studio Gale was determined to streamline processes and make its pipeline more efficient. By switching to Unity for rendering, timelines, and post-processing, the studio cut its production time (and demands...
January 7, 2020
From fully immersive VR experiences to world-defying augmented reality, and adventures in 360 videos, these Sundance Film Festival exhibits challenge the way people interact with stories and defy the conventions of traditional media.
December 23, 2019
The excitement of the holiday season is all around us. It’s in the ambient festive buzz. The queues at the shops. The crowded flights, trains, and buses to everywhere. The last-minute preparations at home to welcome in guests and the new year.
Frankly, that sounds exhausti...
December 3, 2019
Japanese animation studio Craftar took to the stage at Unite Tokyo 2019 to talk about the new possibilities that Unity brings to the Japanese animation industry.
Few Japanese studios have explored the potential of Unity as a production tool for anime because they don’t kno...
November 26, 2019
Japanese animation studio Graphinica, Inc., creators of innovative TV and cinema animation productions, set out to discover whether it’s possible to produce theater-quality anime using real-time rendering. We collaborated with the studio to develop a proof of concept, then shared...
May 16, 2019
We’re excited to be heading to the MIFA / Annecy International Animation Film Festival from June 10-15th! The festival is a long-standing annual tradition that brings the entire animation industry together for one week, and we are looking forward to this year.
November 13, 2018
Today, we revealed a deeper collaboration between Unity and Autodesk. As part of this, we announced a new Shotgun Software, an Autodesk company, integration template coming early next year, which will empower creators in media and entertainment with better production management w...
November 1, 2018
Last week at Unite LA 2018, Unity hosted our first Film and Animation Summit and welcomed creators across film and entertainment into our Unity community. Read on for highlights from our first-ever Shorts Program, news from the keynote, insights from our summit session lineup, an...
October 24, 2018
Unite Los Angeles has begun and let me tell you, it has already been one for the books. Want to find out what you’ve missed so far? You’re in the right place - read on to get the highlights!
Over the next two days, we’ll be streaming select sessions, including a full-day track o...
August 13, 2018
Unity believes that the future of filmmaking is real-time, and this year at SIGGRAPH we are celebrating cinematic storytelling in CG animation, virtual cinematography, and more—all throughout the event.