March 6, 2023
Wherever you are in the game development lifecycle, the Unity platform is here to help you do more. Find out key ways our team is bringing you to the forefront at GDC 2023, March 20–24.
February 23, 2023
Unity’s Anthony Yakovlev and Siobhan Fitzgerald-Gibson share the latest updates to physics tools in the 2022.2 Tech Stream, including changes made based on direct customer feedback.
December 28, 2022
Find out how Unity has addressed user feedback on project build times and shader memory usage via improvements to its Shader System. This blog also provides info on shader variant compilation and stripping, recent optimizations, and a rough outline of future plans.
October 26, 2022
This is the sixth installation of Unity's Games Focus series, which highlights key product development initiatives for 2023 and beyond. In this blog, we cover how our engineers prioritize and integrate your feedback into product development.
January 11, 2022
At Unity, we center our product development on user feedback. In this blog, we outline three different types of user feedback, each with their own discrete channels.
June 21, 2021
Get a first look at what Unity is offering in this release cycle. These new features and improvements are available for you to try today.
January 27, 2021
The Unity 2021.1 beta kicks off this year’s Tech Stream with a continued focus on quality and productivity, plus integrated visual scripting. Read on to learn what’s available for you to try out today. Unity 2020.1 and 2020.2 included many improvements to existing functionality t...