December 13, 2022
Half Mermaid’s Sam Barlow, creator of Telling Lies and Her Story, shares how his team created the match cut mechanic for their latest award-winning video-based game, IMMORTALITY.
June 29, 2022
Download Unity 2022.1 Tech Stream and discover Adaptive Performance 4.0. Push Android performance even further on Samsung devices with four more scalers that cover physics, decals, customization, and layer culling – plus support for visual scripting to optimize app performance.
February 10, 2022
Find out how to capture data and edit AR scenes directly from your mobile device with AR Companion. Then send your content to Unity to finish building the AR app you’ve always envisioned.
February 8, 2022
As we look forward to another exciting year for Unity Ads, let’s dive deeper into the product developments from 2021 that will pave the path for 2022.
March 30, 2021
Learn how to use Adaptive Performance to tune your mobile game – balancing frame rates and graphics. Get the latest details on Adaptive Performance’s updates for device simulator, samples and scalers.
March 5, 2019
The move to a 64-bit Android world is imminent, and we at Unity believe that it’s a good thing! We added support for Android 64-bit with Unity 2018.2, and we have now backported it to Unity 2017.4. Read on to get more details on Google’s 64-bit requirement, ARM 64-bit advan...
October 3, 2018
Larger apps and games convert fewer Google Play store visits into installs. This is because users are conscious of using up storage on their device, using up their data plans, and waiting around for downloads to complete on slow connections. Android App Bundle is a new Android ap...
April 6, 2018
In Part I of our ARCore series, we shared some creative ideas on how you can use capabilities like light estimation to unlock new forms of user interaction and gameplay, part II shares some more practical use cases for additional ARCore features like Instant preview and Motion tr...
February 23, 2018
ARCore for Unity is out of developer preview. Starting today, developers can use ARCore 1.0 for Unity to create high quality AR apps for more than 100 million Android devices.
With ARCore 1.0, your mobile AR apps can now reach millions of Android devices across different makes a...
December 20, 2017
Earlier this week Google announced important changes to the Google Play requirements: target API level 26 (Android 8.0 Oreo) or higher will be required for new submissions starting August 2018, and all submissions starting November 2018. 64-bit support becomes mandatory for submi...
August 29, 2017
Google's ARCore SDK preview is available today for Unity 2017.2b9. ARCore will enable AR (Augmented Reality) development for the entire Android ecosystem, giving developers the ability to build captivating AR experiences for millions of users, without the need for specialized har...
July 16, 2015
For an introduction into Android themes and styles, feel free to refer to Google documentation: http://developer.android.com/guide/topics/ui/themes.html
If you are designing a game, where the world and the UI are rendered full-screen by Unity, why care about the themes?