December 6, 2022
Our new 120-page e-book, The definitive guide to creating advanced visual effects in Unity, guides artists, designers, and programmers using the Unity 2021 LTS version of VFX Graph.
November 8, 2022
Unity Developer Jordi Caballol continues to share advanced Editor scripting hacks designed to save you time on your next project with a follow-up to his October 2022 Tech from the Trenches column.
October 18, 2022
Unity Developer Jordi Caballol shares advanced Editor scripting hacks that are sure to save you time on your next project in the latest Tech from the Trenches column.
September 2, 2022
This blog was created in collaboration with Roberto Lopez Mendez from Arm. Our partners at Arm recently ported a project based on Unity’s Built-in Render Pipeline to the Universal Render Pipeline (URP) and decided to share their experience with the Unity community.
August 26, 2022
Experts from Unity, Arm, and SYBO Games shared a number of profiling tips and strategies during a recent webinar roundtable. In this post, we answer additional questions that were not covered during the event.
August 18, 2022
A new e-book for experienced Unity developers and technical artists to take on the Universal Render Pipeline (URP) is now available.
July 11, 2022
In the latest LTS release, polymorphic serialization offers improved user collaboration and API access, plus more granular handling of missing types.
June 16, 2022
Creating a standout experience that runs smoothly on a variety of devices and platforms can be extremely challenging. That’s why we continue to refine our tools for optimization across the board, such as our improved Frame Timing Manager. Read on to discover how the Unity 2022.1 ...
May 18, 2022
We’ve recently started a multiyear initiative to help you write more performant code faster and deliver long-term stability and compatibility. Read on to find out what we’re doing to update the foundational tech stack behind your scripts.
April 29, 2022
Optimizing your application requires being able to accurately measure how your project consumes hardware resources. Extending the Unity Profiler with your own performance metrics enables you to better understand your application’s unique performance story. In this post, we will c...
April 20, 2022
One of our priorities is improving Unity for game studios working on larger projects. As a part of this effort, Unity 2021 LTS now lets you customize how memory is allocated.
December 16, 2020
With the release of 2020.2 products from Unity partner Pixyz, our customers within multiple industries can benefit from new functionality that combines advanced game-inspired optimization with expanded and improved interoperability. Learn more.