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Dear Unity community,

I want to give you all a heads-up on a cool development at HQ. But let me first digress for a minute.

2008 was a wonderful year for Unity. We launched support for two major platforms (Wii, iPhone), our userbase tripled, there's probably more than 10 times more games out with Unity now than in 2007, and some very hard-core teams started or announced they were doing extremely ambitious things with Unity (Cartoon Network, Funcom, Disney, loads of others in the woodworks). And with more business, we could afford to more than double the team: core development, platform development, and QA & support.

But another wonderful thing happened. On a trip to London in September, I was introduced to a guy called David Lau-Kee, and we decided to meet over coffee.

January 12, 2009 in Technology | 1 min. read