This update introduce custom material processors to easily create your own filters. The exporter has been improved with support for normal maps (either from grayscale or actual normals), sprites, and separate alpha channels. We also introduced shared processor settings across sequences, and many adjustments to the UI in order to make it more efficient.
Be sure to participate on our experimental forum to discuss new features and send your feedback.
Also, you can access the full documentation for this tool.
Important notice if upgrading from f1 version: before updating, please remove the VFXToolbox directory in order to propagate some changes that cannot be handled by the unitypackage.