We have created the only advanced professional certifications for Technical Artists in the games industry. Register here to take the exam!
As a Technical Artist, you have unique skills and experience that make you the bridge between Art and Programming. The job market is highly competitive, though, and the qualifications for Technical Artist positions can vary widely. We have created two new professional certifications to set the standard of excellence for Technical Artists:
Unity Certification can help you stand out from the competition. A Technical Artists certification shows that you have what it takes to succeed in this challenging role and demonstrates to employers that you have the highly specialized skills and applied knowledge they need.
Unity Certification comes with a verifiable digital badge that you can add to your resume, website, blog, or email footer, and share on social networks like LinkedIn.
“I’m the hiring manager for Technical Art at Disney Interactive in Northern California, and having a way to evaluate a Technical Artist’s Unity experience is a big plus. These tests can prove that someone understands not just the basics from reading the manuals but also has experience solving specific production issues.”
— Ken Proudfoot, Principal Technical Artist/VFX Artist, Disney Interactive
We have partnered with Pearson VUE to make all the Unity Certified Expert exams available to take online or at more than 5,200 testing centers around the world. The Technical Artist certification exams are currently available in English with Japanese, Korean, and Simplified and Traditional Chinese to follow. Visit our Pearson VUE page to select an easy and reliable way to take the exam near you.
The Unity Expert Technical Artist: Rigging & Animation certification verifies that you have the skills necessary to effectively integrate rigging and animation assets into a game. Successful candidates will have advanced proficiency in topics including: editor customization, asset customization, process automation using custom tools, rigging and animation prototyping, configuration of animation system state machines and animation events, rig setup and animation, physics components for dynamic animation, and scene optimization.
The Shading & Effects Technical Artist certification verifies that you have the skills necessary to effectively implement the look, style, theme and aesthetics of the game. Successful candidates will have advanced proficiency in topics including: asset customization, process improvement through custom tools and editor customization, render pipeline, post-processing effects, cameras in Unity, shader construction, prototyping and customization, render setup shader knowledge, scripting knowledge pertaining to shaders, particle system customization and extension, effects techniques, and scene optimization.
Prerequisites: Both of the Technical Artist certifications are recommended for people who have the equivalent of several years’ experience in this field and have accrued a variety of advanced, practical application experience.
You can prepare for certification by signing up to receive the Exam Objectives with sample questions. The Exam Objectives are available in English, Japanese, Korean, Simplified and Traditional Chinese, Spanish, Portuguese, and Russian.
Sign in at our Pearson VUE page and book any of the Unity Certified Expert exams: