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Intermediate rendering, or what goes into a feature

December 6, 2007 in Technology
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Placeholder image Unity 2
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We've got a feature we want to do -- it's something we call "intermediate mode render calls". The idea is that some script could say:

Draw( position, rotation, mesh, material );

And that would make the mesh appear with the given material at the given position on the screen, and it would just work with pixel lights, shadows, projectors and whatnot.

December 6, 2007 in Technology