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Advanced Shading and Lighting for Mobile

June 8, 2011 in Technology | 1 min. read
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Hello everyone. You have probably already heard about Shadowgun, the new mobile game developed by MADFINGER Games. You might also have seen Shadowgun being demoed at WWDC on stage during the Graphics State of the Union talk.

Needless to say, we’re very proud of the next great creation made in Unity, and we love how it delivers console quality to the mobile with the help of Unity’s awesome tech. It runs at an impressive 60fps on the iPad 2 and 30fps on the iPad, iPhone 4 & 3GS. It will also be released on Android. Since lighting is one of the main elements making the game look so good, here are some notes about the techniques we used.

June 8, 2011 in Technology | 1 min. read
Topics covered