June 14, 2018
Apple announced exciting news for AR developers last week at WWDC, including ARKit 2. Unity has worked closely with Apple to allow our developers instant access to all of these new features with an update to Unity ARKit Plugin. In this blog, we’ll get into the technical details o...
June 5, 2018
What an exciting WWDC18 keynote! Apple showcased some of the great new features coming with iOS 12, including significant updates to ARKit. Apple also showed how powerful the MacBook Pro paired with eGPU can be, enabling it to run interactive content like Unity’s Book of the Dead...
February 16, 2018
Unity’s ARKit plugin now supports the new augmented reality (AR) features Apple announced in their Spring 2018 Update. The launch of ARKit with iOS 11 put AR into the hands of hundreds of millions of iPhone and iPad users. With the introduction of ARKit 1.5, Apple aims to p...
January 16, 2018
When developing any application is it essential to iterate as quickly as possible, and having to build to the device to test functionality is frustrating and can dramatically increase development time and cost.
At Unity, we strive to make your job as a developer easier and more ...
December 3, 2017
With the release of the iPhone X, Apple popularized the use of “Animojis” for sending animated messages and everyone was showing off their newfound karaoke animation skills. Less known was the fact that Apple had released a face tracking API for the iPhone X which allows you to c...
November 3, 2017
ARKit has been established as a reliable way to do stable consumer level AR since its first announcement at WWDC in June. More recently, during the iPhone X announcement, it was revealed that ARKit will include some face tracking features only available on the iPhone X using the ...