19 de agosto de 2020
On June 8, 2018, Rob Pedrosa, Director of Operations and Services for Hi-Rez Studios felt good. Realm Royale had gone live a few days prior and everything went silky smooth.
He’d planned enough capacity for the launch and his liveops team was only dealing with minor issues. All ...
5 de novembro de 2015
We've teamed up with Alex Lovett again and built The Courtyard, a demo that puts the Precomputed Realtime GI features in Unity 5 to good use. He previously built the Shrine Arch-viz demo. This time, however, the goal was to build a demo aimed at game developers requiring rea...
17 de abril de 2015
Você irá encontrar diversas áreas do Republique no projeto: A prisão, o átrio e Terminus. Você também poderá ver como utilizamos diversas features que já vem na Unity 5: Reflection Probes, Enlighten, novidades na animação e audio, e muito mais.
Aqui está um rápido tour de algumas...