February 21, 2013
Dear friends,
I've spent 10 years of my life on Unity – from writing the first version of ShaderLab (our shader compiler – yeah, you can blame the convoluted syntax on me), to my main focus of designing the Unity Editor (yup, every missing button is probably my fault as well), t...
August 31, 2011
Hi people. After the roadmap blog post about where we’re taking the core Unity tools, we thought it was time to give you guys a heads-up about what the future holds for the asset store. Like the other road map, this one talks about where we’d like to go - with a focus on editor i...
March 1, 2011
Hi Everyone,
We are very happy to announce that Unity Android and Unity Android Pro are now available!
Head here to download a trial and read on for extra info on what is included.
Naturally, Android fits straight into the editor like all the other platforms, so its incredibl...
February 10, 2011
We are so happy to announce that Unity 3.2 is now live and available to download!
Here is a rundown of the major new features and improvements:
Image Effects: New Depth of Field with fantastic bokeh, improved bloom and several other image effect tweaks and fixes.
New Water: Al...
September 20, 2010
Hey guys and gals.
Super-happy news here from Unity HQ: Unity 3 is nearly ready - the beta testers and preview customers got their hands on the RC1 build a few days ago. This means we're wrapping up this cycle and shipping soon.
It also means that our pre-order rebate is about ...
June 4, 2010
Just had to share this: It's a screenshot from our 3.0 launch demo, lovingly done by the super-talented chaps at Aquiris.