May 10, 2016
Apple recently announced that beginning June 1, 2016, “all apps submitted to the App Store must support IPv6-only networking.” Since many of our users publish Unity games to the App Store, we wanted to take a moment to discuss Unity’s support for IPv6-only networks. Note that thi...
September 14, 2015
While tvOS is built on iOS heritage, it went under heavy cleanup process: numerous of frameworks are absent on tvOS and some new requirements are in place. TV in general is quite different in terms of how content is presented, consumed and interacted, which makes it more accurate...
February 11, 2014
Recently, we have received a number of reports indicating that Apple have tightened their review process, and have started rejecting apps that use iOS Advertising Identifier but do not show advertisements. This blog post will help you determine whether your app might be affected,...
October 11, 2013
Like most mobile games developers, we've been closely following what important additions and changes the recently released iOS 7 update has made. One of the biggest and most exciting of Apple's initiatives is the standardization of game controllers for iOS-based platforms. So we'...
November 1, 2012
iOS developers around the world are waiting impatiently for Friday, November 2, when the new iPad4 and iPad Mini ship. The iPad4 promises improved CPU and GPU performance, meaning you can develop even more beautiful content for it. The iPad Mini introduces new physical dimensions...
June 15, 2011
Many of you have reported troubles submitting your applications built with iOS SDK 4.3 to the iOS AppStore. At the time, the problem looked very complex and because all the troubles were happening after application gets post-processed for AppStore on Apple’s side, there were onl...