March 10, 2023
Learn more about the CGI technology created using Unity Wētā Tools to produce the water in Avatar: The Way of Water.
February 14, 2023
Together, Unity and Wētā Digital have been working to bring Wētā tools – including those used to make Avatar: The Way of Water – into the hands of developers and creators. With the first being released this year, learn more about what’s to come.
February 1, 2023
From solving facility challenges for one of the busiest airports in North America to helping major metropolitan regions build smarter, safer, and more sustainable cities, learn how digital twins enable us to reimagine the project lifecycle for infrastructure.
January 23, 2023
LiveWire, an EV motorcycle company, debuted on the New York Stock Exchange (NYSE) in September and used Unity Interactive Streaming tools to do so. Learn more about the event.
January 18, 2023
The Unity Partner Advisor team shares highlights from the holiday season to help spark new creative possibilities for your next project. Enjoy 2022's #12daysofUnity.
January 13, 2023
After its first full year as a Unity tool, look back at what 2022 had in store for SpeedTree, including inspiring user work, exceptional additions to its asset library, and features released.
December 29, 2022
As the holiday season slows, relax and reflect with the soothing landscapes of Doug Campbell, made using SpeedTree and worldbuilding application NDunes.
December 16, 2022
Brian Anderson, senior solutions engineer, shows us how to use Ziva and machine learning to simulate a feature animation-ready character.
December 8, 2022
New to the Unity Editor or the metaverse? Bookmark this Metaverse Minute blog for tips on how to get started.
December 5, 2022
Uncover the importance of previsualization (previs) and go behind the scenes of The Umbrella Academy with VFX Producer Andrea Aniceto-Chavez.
December 2, 2022
We’re breathing new life into the Enemies cinematic. Get the details on Ziva’s powerful facial animation software and two new Digital Human technology packages.
November 30, 2022
Thomas Proux, the LookDev artist and digital landscaper behind Bonsai Garden, shares insights on working in 3D and tips for growing into a seasoned artist.