While SpeedTree has been around for 21 years, 2022 marked the tool’s first full year as a part of Unity. As we rocket into our plans for 2023, let’s look back at this past year, packed with inspiring user work, exceptional additions to the SpeedTree asset library by our artists, and the latest features incorporated by our developers.
In January 2022, we released SpeedTree 9, which introduced freehand tools and photogrammetry features to our monthly subscribers.
We also had the chance to speak to Rocksteady Studios Artist Jonjo Hemmens, who shared details on the process behind building organic assets for his personal project, “Hemlock Forest.”
Cloud Imperium Games Environment Artist Daniel Peres released a compelling Vegetation for Games course on his Gumroad, providing artists like Samantha Baqvel and Máté Válent insights that helped shape their eye-catching vegetation later that year.
Check out even more below.
February brought us a breathtaking SpeedTree tutorial by Jean-Michel Bihorel for The Gnomon Workshop. Browse through other notable moments below.