Greetings all! I'm pretty chuffed that Simplygon's AAA quality mesh reduction and automatic LOD technology is now available to Unity users at an indie-friendly price. In short, it lets artists work at a high polygon count, and then does a brilliant job automatically reducing, remeshing, re-mapping and optimizing the mesh and textures to dramatically increase performance at runtime. It's absolutely a paradigm shift that 3D artists everywhere are certain to love: focusing on the creative, visual end of production-- without slaving over the tedium of LODs and optimization. Their technology is top-notch and used by almost every major studio in the industry. I asked my friends at Simplygon to write up a little something describing the basics of the tool, what you need to get started, and how the system works. Please keep reading, and do give Simplygon a serious shot! It's mind-blowing how much time it saves!
Simplygon is now live in Unity, and you can enjoy endlessly all the benefits and features of the automagic tool. Through Simplygon Cloud, users are able to automatically create LODs and other optimized 3D models directly from within the Unity Editor with an affordable pay-per-usage model based on credits or even for free. Simplygon plug-in is available for download in Unity Asset Store https://www.assetstore.
In Unity, Simplygon works as an editor plug-in to your Unity Project. You can access and set all the parameters you want for your optimized model, such as number of LOD steps; reduction ratio; and which Simplygon Components to use. Then when you click the Simplygon logo your asset is sent to the Simplygon Cloud servers where it is optimized. Each asset and optimization counts as one "job" on the servers. You can then preview the result of the job and as soon as you are happy you can download and use your new LOD model.
Get started easily in 3 steps (video) http://vimeo.com/72958420
Use the Free Server, or pay with Simplygon Credits to skip the queue. Find what works for you! Perhaps a majority of free jobs and occasionally spending credits; or, if you are building games professionally in Unity, buy a big pack of credits and disable free jobs, for access to advanced features and greater efficiency. Experience the power of Simplygon in Unity!