Animations are what bring your game’s characters to life – whether you’re talking about the central hero, realistic NPCs, or brutish enemies bent on stopping your players’ success. That’s why we’ve joined forces with three talented animation artists, Explosive, Kevin Iglesias, and wemakethegame, for this special three-in-one Publisher Sale.
The best part? These publishers’ animations work together seamlessly, so you can mix and match their packs to ensure that your players experience a wide array of animations throughout your game. Get triple the action and save 50% on any pack from all three publishers between August 2-15.
Grab three animation packs for free
Now, let’s learn a little more about who these animators are.
Formerly a freelance animator with vast experience at Activision, Explosive’s Kristopher Peterson has an impressive résumé. In addition to working as Animation Lead on the Xmen Legends series, Marvel Legends, and Wolverine Origins games, Peterson picked up prop modeling and worldbuilding before turning to Unity in 2009. That’s when he began creating some killer characters, and eventually, founded Explosive right around the same time that the Asset Store opened.
“I chose Unity because it was the easiest engine to integrate animation into,” explains Peterson. “Since then, there’s been amazing developments in the Engine, [especially] with the Mecanim Animation System and Cinemachine.”
Today, Peterson resides in Thailand, where he continues to create new animations with a focus on assets for RPGs. His former experience as a freelancer inspires him to craft custom animations at a reasonable price point, so that solo or small indie teams can similarly access his collections. The aim is to innovate, and empower others to do the same: “With all these new advancements, animation continues to merge art and technology [so we can] create great-looking, interactive characters.”
Based in Barcelona, Spain, Kevin Iglesias started using Unity in 2016, while taking a course on the basics of 3D animation and video games. Getting into gaming from a very young age compelled him to further pursue his passion for animation, customization, and the development of 3D models. After following some advice from a colleague, he finally decided to upload his content to the Asset Store in 2018.
“Knowing [that] my work can help other people make video games or learn about game development inspires me,” says Iglesias. “When customers send me a demo or link to their own game... that is motivational.”
Iglesias recognizes that, while animation can be difficult, it can also be extremely rewarding: “Animation can enhance both visuals and gameplay tremendously. The key is [to] make it believable.”
With 10 years of experience as an action animator, wemakethegame’s Edmund Lee has been working in Unity since the earliest days of his career. Through a strong emphasis on the human senses – and a strong sense of the imagination – Lee strives to create realistic, handcrafted animations that speak to his users.
“Making animations is what makes me happy,” admits Lee. “It’s a piece of cake when I’m inspired.”
wemakethegame concentrates on action RPGs, and has released dozens of animation collections over the past five years. From bold hero packs, to weapon types, and animations dedicated to distinct characters (think goblins and ghouls), Lee offers a monstrously large selection of assets for you to choose from.
Whether you’re looking to amplify your project with custom character elements or add extra animations to your game, this exclusive Publisher Sale is sure to put some pep in your step. Save 50% on all Explosive, Kevin Iglesias, and wemakethegame assets until August 15, and download three animation assets for free with coupon code here.