How do you monetize iOS games with in-game advertising without breaking up a cohesive gameplay experience? PaeDae, the new Online Service partner to the Asset Store, makes it easy to incorporate advertising in a more subtle, user-initiated approach that actually benefits your gameplay.
New Online Services partner - PaeDae
PaeDae's motto, Everybody Wins, captures the service's essence: combining achievement rewards with carefully timed ad delivery in a way that is both unobtrusive and enhances the player's experience at the same time. How does it work? PaeDae Rewards is notified when a player reaches a level-up or other moment of success and delivers a reward/ad combination at just the right time: when they're happy.
1. Interact: The consumer is engaged with your app or game.
2. Achieve: The player reaches a moment of success such as levelling up or completing an achievement
3. Reward: The app presents the player with a combination reward and advertising unit
4. Action: The player enters their email to receive the reward.
PaeDae has an eCPM of $15+, a huge variety of prizes (including real-world swag, coupons, virtual prizes and micro-donations) and can be white-labeled so their SDK can be customized to the look and feel of your apps. Best of all, it's a snap to implement PaeDae in your Unity iOS game– just grab the SDK from the Asset Store, drop it into your game, publish and start monetizing!