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Asset Store May Madness: How we select top assets for our sale

April 30, 2018 in Games | 2 min. read

Thousands of highly-rated assets will be discounted in the Unity Asset Store’s May Madness sale, which started today and continues until May 11. The sale will include 100 top assets at half price, one daily offer of 70% off, and thousands more at 30% off. But we wanted to make sure that, in addition to large discounts, every asset offered adds a lot of value to your project. So what criteria did we use for determining which assets to feature?

We looked for a few specific qualities in selecting the top assets to feature. First of all, they had to be popular. In other words, not only have they sold well, but the assets on sale have also received high ratings and positive reviews including, in particular, from new users.

Finally, we included assets that have proven to offer great time-saving value, helping users to prototype or complete projects quickly and easily. For example:

UMotion Pro reduces development time by allowing you to animate with any type of 3D model right inside Unity and tweak it in Play mode.

The Space Scene Construction Kit enables you to create unique space scenes in Unity with a single mouse click.

Vegetation Studio uses your terrain's texturing and a set of procedural rules to make spawning vegetation in your scenes fast and performant.

To see all of the assets currently on sale, click here.

One daily 70% off deal for each day of the sale

In addition to the thousands of discounts available during the sale, for each day of May Madness, there will be a 24-hour sale of one select asset at 70% off.

The first big deal is Cinematic Temporal Anti-Aliasing PC & VR, which gives you next-gen offline render quality in real-time — with a single click. To save $136.50 on this asset, order CTTA now.

With a single click, CTAA enables all Unity users to achieve next-generation Cinematic Render Quality results in Real-Time! Reduce and eliminate Aliasing from Specular highlights and bright pixels especially when using post effects such as Bloom or Depth of Field including Aliasing on alpha tested edges. Being a temporal (Time based) process, new pixel data is gathered from past and extrapolated future frames for final reconstruction based on velocity information. Performance is approximately equivalent to standard FXAA.

Be sure to look out for more 70% off May Madness assets each day from now until May 11. These daily deals will be for some of the largest discounts we’ve ever had. (The average discount is over $110 each!). You can get alerted to each day’s sale item by following the Asset Store on Facebook.

April 30, 2018 in Games | 2 min. read