Throughout the past year, we’ve loved seeing the tips you shared each week using the #UnityTips hashtag. We were also lucky enough to have a handful of developers take over our Unity for Games Twitter channel for a day, directly sharing expertise and insight with our community.
Keep reading for a selection of top tips from all five 2022 takeovers, featuring everything from visual effects (VFX) to general Editor advice designed to help you with future Unity engine projects.
The first takeover of 2022 came from Twitter user @TheSarahChimera. With over 10 years of gamedev experience, Sarah is currently working as a solo dev on SKIN, a shapeshifting stealth game. Here are some tips she shared, with a focus on ScriptableObjects:
Keep up with Sarah’s work by following her on Twitter, where she regularly posts about SKIN and other projects.
For our second takeover, Alex Strook (@AlexStrook) had a lot of tips and tricks to share in April. Ranging from gizmos to rigging and even shortcuts, there’s sure to be a useful tip for any developer reading. Check out some highlights from Alex’s takeover, showcased in a specially dedicated Unity playground:
For even more inspiration, here are some additional tips from Alex:
When he’s not making amazing Clayxels characters and timelapses, Alex is also working on The Spirit & The Mouse, an adorable adventure game that was released in September 2022. You can catch him on Twitter or on YouTube.
In June, Daniel Santalla joined the community on Twitter to showcase some of his great #Under60Sec tutorials. Focused on VFX, read through – and watch – some of the highlights below.
If you like this style of tutorial, find even more on Daniel’s personal Twitter, @DanielSantalla, where he also shares progress on his latest project, Art Studio VR.
To close out summer, the Massive Monster team – the studio behind the massively popular game Cult of the Lamb – took over. During their takeover, the team shared a handful of tips they used when developing Cult of the Lamb, mostly on 2D sprites. Here are a couple stand-outs:
And, if you’re hungry for more, check out this tip on wobble vertex or this one on spawning natural elements through noise. You can also follow the game (@CultoftheLamb) or team (@MassiveMonster) on Twitter, or read this blog that covers even more insight on Cult of the Lamb’s development.
Finally, our most recent takeover had Joyce of @MinionsArt visit our channel. As a shader expert with experience in tutorial making, she had some how-tos for VFX, covering everything from snow buildup to flames. Check them out below.
Discover more of Joyce’s work on her Twitter channel (@MinionsArt), or head to the MinionsArt website for tutorials.
That’s it for 2022 highlights! Thank you to all of the amazing developers who took the time to share #UnityTips with us last year. We hope our community continues to find them useful in the year ahead, and we’re excited for more Dev Takeovers to come. Stay tuned to @UnityGames on Twitter and follow the hashtag as we continue to share tips every Tuesday.