June 9, 2020
Unity 2019.1, 2019.2, and 2019.3 have brought lots of improvements in rendering, Editor UI, node-based authoring tools, and more. Today, we’re releasing Unity 2019 LTS, which includes all of these features, as well as additional fixes for maximum stability.
As part of our commit...
March 10, 2020
Advances in technology and the elevated expectations of today’s consumers continue to propel the demand for next-level content. The considerable cost of producing high-quality, ultra-realistic artwork at a faster rate is a harsh reality for creators across many industries, includ...
May 22, 2017
Since the early days of Unity more than a decade ago, we have had a long-standing tradition of bringing our widely-dispersed engineering organization together in one place for a week of innovation. Hack Week is about exploration, risk-taking, and pushing boundaries to find the ex...
December 13, 2016
The 5.6 release will be packed with lots of features and improvements, here are the highlights:
Editor features:
New Progressive Lightmapper to improve iteration times on lighting and reduce baking times (shown at Unite LA 2016 keynote)
New Video Player: Rebuilt fr...
August 14, 2014
It’s hard to believe, but there’s less than a week left until Unite! We’re very excited to meet so many of you, and we’ll have more developers there than ever before to answer your questions. We have a number of announcements lined up for Unite, and a schedule packed with valuabl...
May 23, 2013
Recently I wrote about authoring your 2D content in Photoshop and then setting it up for exporting. Today’s post will cover importing the files into Unity. You can find a link to download all the files at the end of the post. Picking up where we left off Unity will hap...