Kick off 2021 with powerful procedural tools that work alongside example-based AI superstar nodes.
Welcome to 2021 – and our first ArtEngine release of the year. While we’ve always had you covered when it comes to the example-based workflow, we’ve dedicated this past year to developing some powerful procedural nodes to augment your example-based toolkit and offer you the best of both worlds. Read on to discover some key highlights of new features and get a sneak peek of what’s to come.
We’re excited to launch our procedural toolkit with our new Pattern Array Node. By leveraging this node, you can quickly and efficiently create complex, seamless patterns of bitmaps or materials on huge canvases. You can also use it as a Scatter node to disperse bitmaps and materials in natural-looking formations.
Along with growing our family of procedural nodes, we made some major improvements and additions to our example-based node family, that include:
2020 was all about tooling up, as ArtEngine officially joined the Unity family. This required us to spend significant time working on stability issues and migrating to the Unity licensing system – but we’re finally ready to take on the fun stuff. That’s why we’re so pumped to share our product roadmap for 2021.
While you will see fewer releases, each one will be packed with more features. Here’s a sneak peek of one of our exciting features coming later this year.
Introducing Style Transfer, a node that will let you capture the style of one image and apply it to another. Whether you want to replicate the vibe of your favorite 80s retro game, or snazz up your Unity scene with some Van Gogh-inspired visuals, we invite you to unleash your imagination and have some fun with AI!
As our users continue to multiply, so does the wonderful art that you create. If you have any feedback for us, or are interested in having your artwork featured, please drop us a line at artengine-info@unity3d.com, on our Discord channel or the Unity Forum.
Artist attributions: Victor Kam
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