It is not so common to have either resources or budget to author smoke, fire and explosion flipbooks in video game industry. Here are some image sequences we want to share with you under CC0 license. Feel free to use them in your projects!
At Unity Labs Paris, we are working on Real Time VFX R&D tools and as such we authored over the time some sequences using Houdini to try out our tools.
Today, we release some of these sequences under CC0 license so you can use them in your projects.
These sequences comes in various flavors: either as raw frames sequences you can import and assemble into flipbooks using our experimental VFX Toolbox Image Sequencer*, or already assembled flipbook texture sheets (done by us using this same tool).
Image sequences are available in zip packages of two flavors, either as HDR Linear EXR* or as Uncompressed TGA
*Please note that EXR support and the Image Sequencer are compatible with Unity 5.5 and newer
You can access information about the Toolbox on Github here. Download individual flipbooks or sequences below. (Note: GIF previews have their quality degraded in order to reduce page load size, their compression artifacts do not appear on the images.)
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CandleSmoke01 |
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Cloud01 |
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Cloud02 |
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Cloud03 |
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Cloud04 |
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DiscSmoke01 |
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Explosion00 |
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Explosion01 |
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Explosion01-light |
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Explosion01-light-nofire |
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Explosion01-nofire |
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Explosion02 |
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Explosion02HD |
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FireBall01 |
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FireBall02 |
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FireBall03 |
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FireBall04 |
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Flame02 |
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Flame02-temperature |
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Flame03 |
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Flame03-hollow |
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SmallFlame01-mini-temperature |
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SmallFlame01-smaller-temperature |
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SmallFlame01-temperature |
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WispySmoke01 |
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WispySmoke02 |
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WispySmoke03 |
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WispySmoke03b |