June 7, 2021
At this year’s WWDC, Apple announced their exciting new technology for capturing real-world objects. Unity has been working closely with Apple to bring Object Capture into our Companion-to-Editor workflows.
April 23, 2020
Unity Mars is a suite of authoring tools and runtime systems for creating the next generation of spatial computing applications. Companion apps that allow for authoring and data capture on augmented reality (AR) devices are a key part of this suite. We believe that the combinatio...
December 20, 2019
In 2016, Unity Lab’s Authoring Tools Group released the first version of EditorXR, our extension for working in Unity’s Scene View in XR head-mounted displays (HMDs). EditorXR lets you create content spatially, bringing the full functionality of the Unity Editor’s authoring tools...
November 30, 2017
With our launch of Poly for Unity EditorXR and Google’s new Poly Toolkit for Unity, you can now import Poly models directly into your VR project. Get ready to explore thousands of 3D assets on Google’s Poly that will spark your imagination and help you build great experiences.
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